Someone posted it to their bug tracker forever ago, with images, but they changed the name to some random unrelated feature request and now I can’t find it. Did find this Bluesky post about it, though:
https://bsky.app/profile/paynamia.bsky.social/post/3kt6odnfbcc2i


To be fair, I didn’t notice it and start digging looking up information about it until I was working on a mod for Half-Life (usually my profile pic, but I think I don’t have it here), and needed to be able to create an extremely specific alpha channel for the phong mask.
Iirc, I experimented with the color profile settings and got no difference. I will say that I can’t seem to reproduce what I was saying about the banding now. For a short while after 3’s release, I was getting major banding in the alpha channel, but now I’m not.